3D rendering has revolutionized the way we perceive and represent objects in the digital world. As a result, the demand for 3D rendering skills is on the rise. To meet this demand, many online courses offer training in 3D rendering techniques. This article aims to present a comprehensive overview of the best 3D rendering courses available online. The courses selected in this article are chosen based on their content quality, teaching methodology, and industry recognition. Whether you are a beginner or an experienced professional, this article provides you with a comprehensive list of the best courses to enhance your 3D rendering skills.
Here’s a look at the Best 3D Rendering Courses and Certifications Online and what they have to offer for you!
3D Rendering For Vfx & Games Ultimate Online Course
- 3D Rendering For Vfx & Games Ultimate Online Course
- 1. Complete Course in Autodesk 3ds Max 2021 by CADCIM Technologies (Udemy) (Our Best Pick)
- 2. Unlocking the Unreal Engine Material Editor by Timothy Trankle (Udemy)
- 3. 3ds Max + V-Ray FULL Photorealistic 3D Rendering Masterclass by Jake Denham BA, MA, Official V-Ray Mentor ⭐, Luxury Visuals (Udemy)
- 4. Creature Painting: Design and Render Like a Pro by Hardy Fowler (Udemy)
- 5. Photoshop for Arch Viz: Project Based Post-Processing Course by Adam Zollinger (Udemy)
- 6. Lumion 8 – Beginner to Advanced by Nuttakit Chaiyamaneerat (Udemy)
- 7. Photoshop Visualisation for Architects by Show It Better (Udemy)
- 8. Master Photorealistic Rendering With Corona Renderer! by CG Cave (Udemy)
- 9. Surfacing a Datsun 240Z with Rhino 3D ( V6 or V5 ) Level 2 by Alexandre Galin (Udemy)
- 10. Fractals in Mandelbulb 3D: Generation and Rendering by Luis Gerardo Carvajal Fernández (Udemy)
1. Complete Course in Autodesk 3ds Max 2021 by CADCIM Technologies (Udemy) (Our Best Pick)
The course titled Complete Course in Autodesk 3ds Max 2021 is offered by CADCIM Technologies and is designed to provide students with comprehensive training in 3D modeling, texturing, lighting, rigging, animation, dynamics, particles and rendering using Autodesk 3ds Max. The course is suitable for game developers, visual effect artists, architects, designers, engineers, and visualization specialists who are looking to create stunning artwork. The course covers a wide range of tools, features, concepts and techniques, including fluid simulation, cloth simulation, particle system, creating 360 panoramic images and creating realistic Vray render. The course also introduces the Interactive 3ds max.The course is designed to assist modelers, animators, and designers with varying levels of expertise. It comprises 65 video lectures organized in a pedagogical sequence, with step-by-step instructions to guide users through the learning process. The course includes two projects at the end to enable students to apply the skills learned in the course, a practice test, and a certificate of completion. The course covers topics such as the overview of 3ds Max interface, interface components, and key aspects, basic and advanced modeling techniques, modifiers, materials and maps, cameras and lights, rigging and animation, rigid bodies and particle systems, Populate tab, Panoramic vray render and exploring Interactive 3ds Max. The course also provides tips and tricks.On completion of the course, students can create complex 3d scenes, stunning environments and realistic virtual reality experiences. The course is suitable for those who wish to enhance their skills in Autodesk 3ds Max and explore its features and capabilities. The course provides detailed explanations of all Autodesk 3ds Max tools and is structured to provide a comprehensive learning experience.
The Unlocking the Unreal Engine Material Editor course is designed to teach students how to create high-quality shaders and advanced materials using practical, real-world examples. The course will cover industry-standard node-based shader networks and the design philosophy that surrounds them, requiring a new way of thinking about color and value interactions. By the end of the course, students will have a collection of high-quality materials that they can use in their own games.
The course is divided into several projects, each teaching a powerful technique for creating materials. Students will learn step-by-step how to use each node, what it does, and why it’s used. The course’s downloadable project files will help students follow along, containing all textures, meshes, landscapes, and map files used in each lesson. Additionally, the course will cover the fundamentals of the Unreal Engine material editor, differences between textures and materials, and how to use an object’s information to affect its material.
Topics covered in the course include combining colors and values using simple math operations, creating custom material functions, and materials for landscapes and particles. Students will receive a certificate of completion upon finishing the course, and the 30-day, 100% money-back guarantee allows for a risk-free learning experience.
3. 3ds Max + V-Ray FULL Photorealistic 3D Rendering Masterclass by Jake Denham BA, MA, Official V-Ray Mentor ⭐, Luxury Visuals (Udemy)
The 3ds Max + V-Ray FULL Photorealistic 3D Rendering Masterclass course is taught by Jake Denham, an Official V-Ray Mentor with a BA and MA in the field. The course is designed to teach beginners and advanced 3D artists how to create professional photorealistic renders, build a 3D portfolio, and launch their career. The course promises to provide ongoing support and a 30-day money-back guarantee.
The course includes over 9 hours of video lectures, a private online community of artists, and bonus material such as scripts and Photoshop files. The course has been updated to include the latest V-Ray 5 and 3ds Max 2021 updates. Jake also adds new lectures periodically, such as the Introduction to 3ds Max section for those who want to brush up on the basics.
The course is designed for anyone who wants to create photorealistic images for clients, regardless of previous experience. By the end of the course, students will have mastered the 3D rendering workflow, learned how to create photorealistic images, and know the secrets that professionals use to stand out.
The course covers essential tools for modelling, mapping, materials, lighting, and rendering. Students will have 5 images to add to their portfolio, create their own 3D rendering studio scene, write their own 3ds Max scripts, and learn how to use client plans and DWG files. They will also learn how to navigate 3ds Max, create V-Ray materials and UVW mapping, light a 3ds Max scene with HDRI lights, and build a world-class portfolio.
Jake’s qualifications include being an Official V-Ray Mentor, speaking at conferences and universities, and spending 15 years in the field. The course has received great reviews, and Jake promises to be available for questions and feedback.
The Creature Painting: Design and Render Like a Pro course is designed for artists who want to create professional-level creature art. The course instructors, led by Hardy Fowler, offer a step-by-step process to demystify the creation of creature art using Adobe Photoshop. The course includes digital painting techniques that enable artists to make their creature art look alive, beautiful, and realistic. The course also teaches students to think like creature designers.
The course material includes an introduction to the course, creature design fundamentals, and several creature project briefs. The course includes four projects: HOWLER, REAPER, PHOENIX, and GOLIATH. The course wraps up with a recap section.
The course is aimed at artists who want to make a career out of creating cool-looking creatures. The entertainment industry is booming, and there is a high demand for skilled artists who can render amazing creatures. The course aims to help artists build a killer portfolio to start a fun and rewarding career.
The course offers responsive support and other course resources to ensure that every student can take their work to new heights. The course is suitable for artists with a passion for creating cool-looking creatures and who want to turn their art into a professional-level product. Enrolling in the course is a chance to pursue a dream career in creature design.
The Photoshop for Arch Viz: Project Based Post-Processing Course, led by instructor Adam Zollinger, teaches students how to enhance their 3D renderings using Photoshop. Photoshop is an essential tool for architectural visualization, and mastering it is just as important as mastering 3D software. The course is structured into four main sections, each building upon the previous one, covering basic processing of an image, advanced compositing, composite in cutouts, and final touches. The course also includes a new post-processing project where students can download render elements and apply pro tips to finish it off. This course is perfect for those looking to take their rendering skills to the next level.
The Lumion 8 – Beginner to Advanced Course is aimed at architects and interior design students who want to create realistic designs quickly using Lumion 8. This software allows for 3D rendering of plans, sections, elevations, interiors, exteriors, landscapes, and even VR and 3D animations. Rendering with Lumion takes less than a minute to complete in full HD, making it an efficient option for those who want to finish their 3D rendering job in half a day.
The course includes a Q&A section where the instructor, Nuttakit Chaiyamaneerat, addresses specific questions from students. The videos are hand-edited with subtitles to ensure that students with a basic understanding of English can follow along easily.
The course is broken down into several parts, including Introduction, Preparation, Intensive Photo Mode, Extended Photo Mode, Intensive Movie Mode, Extended Movie Mode, and the Q&A section.
Overall, the Lumion 8 – Beginner to Advanced Course is designed with architects and interior design students in mind, offering an accessible and efficient way to create photorealistic 3D renderings and animations.
The Photoshop Visualisation for Architects course, led by Show It Better, teaches architectural representation using only Photoshop to create renders without the use of 3D rendering engines. The course explores alternative options to the technical and often confusing 3D rendering process, presenting Photoshop as a versatile tool for architectural rendering. Using a line image from a SketchUp model, students learn how to adjust their 3D model, create a mood board, reference sketches, export files to Photoshop, download textures, and add foreground, background, and building textures, trees, light, and shadows. Final adjustments are made to complete the process. This course is ideal for those who want to take their skills to the next level in architectural representation.
The Master Photorealistic Rendering With Corona Renderer course, offered by CG Cave, teaches students how to create realistic renders through lighting, material creation, composition setup, and post-production. The course utilizes 3ds Max 2020 and Corona Renderer 5.0, with shared 3ds Max models available for use. The course approaches problems from both a 3D artist and photographer perspective to effectively solve issues. The instructor, Gökçe Gün, is an expert 3D artist with 10 years of experience in 3D modeling, sculpting, and rendering, with a passion for teaching. The course is divided into sections covering topics such as render settings, camera setup, lighting, materials, and finalizing scenes.
Course Title: Surfacing a Datsun 240Z with Rhino 3D (V6 or V5) Level 2Course Instructors: Alexandre GalinCourse Short Description: This is a Level 2 design class from Rhino 3D Tutorials.Course Long Description: The Level 2 course is an in-depth lesson on creating surfaces using Datsun 240 Z as a subject. This course is recommended for users who are already familiar with Rhino 3D’s working environment and tools. The course explores surfacing using Rhino V6, while V5 users can also follow along. The rendering will be accomplished using Rhino Render Cycles and Vray for Rhino (Vray 3.4 or later).Course Content and Sections: 1.
The Fractals in Mandelbulb 3D: Generation and Rendering course offers an opportunity to create, explore, and animate an infinite fractal world. The course is led by Luis Gerardo Carvajal Fernández and is suitable for individuals with a visual arts background, as no mathematical knowledge is necessary. The course consists of video lectures, supplemented with additional materials for practice, quizzes for review, and covers a range of topics related to fractals.
Fractals are geometrical objects that exhibit characteristics such as branching and self-similarity. They have been used by mathematicians to study natural and irregular shapes, including trees and snowflakes. Artists and designers have also used fractals to generate unique and abstract designs. The course teaches how to create digital artwork, 3D models, and animations, as well as objects and scenarios for video games, models for 3D printing, and special effects for movies- all using fractals.
The course is designed for both beginners and those experienced with fractals. It covers several sections, including introduction, fractal formulas (basics, previews, combine and edit), editing tools, image rendering and export, visuals (lighting and color), post-processing, special render and export types, and fractal animations. Participants can expect to gain a thorough understanding of Mandelbulb 3D and its key features by the end of the course.